Almost A Boss Fight

Almost a Boss Fight Almost a Boss Fight was my quarter-long project for my Previs class. We started with a concept and worked our way through a beat sheet, storyboard, animatic, and finally the finished product. The goal of this…

Almost a Boss Fight Almost a Boss Fight was my quarter-long project for my Previs class. We started with a concept and worked our way through a beat sheet, storyboard, animatic, and finally the finished product. The goal of this…

During my second year at Drexel University, I took a course focused on compositing with Nuke. Throughout the class, I learned the fundamentals of node-based compositing, including keying, color correction, rotoscoping, tracking, and integrating multiple visual elements into cohesive shots.…

During my second year at Drexel University, I took a course focused on compositing with Nuke. Throughout the class, I learned the fundamentals of node-based compositing, including keying, color correction, rotoscoping, tracking, and integrating multiple visual elements into cohesive shots.…

During my second year at Drexel University, I took a course focused on compositing with Nuke. Throughout the class, I learned the fundamentals of node-based compositing, including keying, color correction, rotoscoping, tracking, and integrating multiple visual elements into cohesive shots.…

These projects were created during my freshman year at Drexel University as part of an introductory Houdini course. Throughout the class, I learned the fundamentals of procedural workflows, simulations, and node-based creation while gaining hands-on experience with Houdini’s tools. These…